GraphicsDevice.SamplerStates Property
XNA Game Studio 2.0
Retrieves a collection of SamplerState objects for the current GraphicsDevice.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public SamplerStateCollection SamplerStates { get; }
Property Value
The sample states of this GraphicsDevice.
This method returns the last sampler state that was set for the GraphicsDevice, or the default GraphicsDevice sampler state, if not previously set. Programmable shaders reference textures using the sampler number, which is set as the index of a GraphicsDevice.Textures.