GraphicsDevice.Present Method
Presents the display with the contents of the next buffer in the sequence of back buffers owned by the GraphicsDevice.
| Name | Description |
|---|---|
| GraphicsDevice.Present () | Presents the display with the contents of the next buffer in the sequence of back buffers owned by the GraphicsDevice. |
| GraphicsDevice.Present (Nullable<Rectangle>, Nullable<Rectangle>, IntPtr) | Specifies the window target for a presentation and presents the display with the contents of the next buffer in the sequence of back buffers owned by the GraphicsDevice. |
| Exception type | Condition |
|---|---|
| DeviceLostException | The GraphicsDevice is lost but cannot be reset at this time. Therefore, rendering is not possible. |