GraphicsDevice.DrawPrimitives Method
Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
public void DrawPrimitives ( PrimitiveType primitiveType, int startVertex, int primitiveCount )
Parameters
- primitiveType
- Type: PrimitiveType
Describes the type of primitive to render. - startVertex
- Type: Int32
Index of the first vertex to load. Beginning at startVertex, the correct number of vertices is read out of the vertex buffer. - primitiveCount
- Type: Int32
Number of primitives to render. The primitiveCount is the number of primitives as determined by the primitive type. If it is a line list, each primitive has two vertices. If it is a triangle list, each primitive has three vertices.
| Exception type | Condition |
|---|---|
| ArgumentOutOfRangeException | primitiveCount is less than or equal to zero. When drawing, at least one primitive must be drawn. |
| InvalidOperationException |
One of the following conditions is true:
|