Export (0) Print
Expand All

GraphicsDevice Class

Performs primitive-based rendering, creates resources, handles system-level variables, adjusts gamma ramp levels, and creates shaders.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public class GraphicsDevice : IDisposable

Xbox 360, Windows XP SP2, Windows Vista

Community Additions

ADD
Show:
© 2014 Microsoft