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EnvironmentMapEffect Properties

NameDescription
Public PropertyAlphaGets or sets the material alpha which determines its transparency. Range is between 1 (fully opaque) and 0 (fully transparent).
Public PropertyAmbientLightColorGets or sets the ambient color for a light, the range of color values is from 0 to 1.
Public PropertyCurrentTechnique(Inherited from Effect.)
Public PropertyDiffuseColorGets or sets the diffuse color for a material, the range of color values is from 0 to 1.
Public PropertyDirectionalLight0Gets the first directional light.
Public PropertyDirectionalLight1Gets the second directional light.
Public PropertyDirectionalLight2Gets the third directional light.
Public PropertyEmissiveColorGets or sets the emissive color for a material, the range of color values is from 0 to 1.
Public PropertyEnvironmentMapGets or sets the current environment map texture.
Public PropertyEnvironmentMapAmountGets or sets the amount of the environment map color (RGB) that will be blended over the base texture. The value ranges from 0 to 1; the default value is 1.
Public PropertyEnvironmentMapSpecularGets or sets the amount of the environment map alpha value that will be added to the base texture. The value ranges from 0 to 1; the default value is 0.
Public PropertyFogColorGets or sets the fog color, the range of color values is from 0 to 1.
Public PropertyFogEnabledGets or sets the fog enable flag.
Public PropertyFogEndGets or sets the maximum z value for fog.
Public PropertyFogStartGets or sets the minimum z value for fog.
Public PropertyFresnelFactorGets or sets the Fresnel factor used for the environment map blending.
Public PropertyGraphicsDevice(Inherited from GraphicsResource.)
Public PropertyIsDisposed(Inherited from GraphicsResource.)
Public PropertyName(Inherited from GraphicsResource.)
Public PropertyParameters(Inherited from Effect.)
Public PropertyProjectionGets or sets the projection matrix.
Public PropertyTag(Inherited from GraphicsResource.)
Public PropertyTechniques(Inherited from Effect.)
Public PropertyTextureGets or sets the current texture.
Public PropertyViewGets or sets the view matrix.
Public PropertyWorldGets or sets the world matrix.

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