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XNA Game Studio 3.1
EffectPass Class
Represents an effect pass.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public sealed class EffectPass

An effect pass represents a single pass for a related effect. Effects can have a single pass or multiple passes. Use the Passes property to determine the number of passes for a related effect technique.

Xbox 360, Windows XP SP2, Windows Vista
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