Defines classes that can be used for effect parameters or shader constants.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
public enum EffectParameterClass
| |
Member name |
Description |
|
Matrix
|
Constant is a matrix. |
|
Object
|
Constant is either a texture, a shader, or a string. |
|
Scalar
|
Constant is a scalar. |
|
Struct
|
Constant is a structure. |
|
Vector
|
Constant is a vector. |
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