Namespace: Microsoft.Xna.Framework.GraphicsAssembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
public sealed class EffectParameter
To use a EffectParameter you must:
Create a EffectParameter for each parameter in your Effect that you will be setting in Draw or Update.
public EffectParameter mWorld; public EffectParameter mCameraView; public EffectParameter CameraPos; public EffectParameter mCameraProj;
Assign an Effect parameter to your EffectParameter.
mWorld = effect.Parameters["g_mWorld"]; mCameraView = effect.Parameters["g_mCameraView"]; CameraPos = effect.Parameters["g_CameraPos"]; mCameraProj = effect.Parameters["g_mCameraProj"];
Call SetValue on your EffectParameter to change the parameter value.
MyEffect.CameraPos.SetValue(CameraPos); MyEffect.mCameraView.SetValue(view); MyEffect.mCameraProj.SetValue(projection); MyEffect.LightPos.SetValue(LightPos); MyEffect.mLightView.SetValue(Matrix.CreateLookAt(LightPos, bounds.Center, Vector3.Up));