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Effect Constructor

Initializes a new instance of this class.
NameDescription
Effect (Effect)Creates an instance of this object.
Effect (GraphicsDevice, Byte[])Creates an instance of this object.
Bb195922.note(en-us,XNAGameStudio.41).gifTip
In most cases, it is preferrable to initialize a new instance of an effect using the ContentManager.Load<Effect> method rather than using the Effect constructors.
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