Specifies special usage of the buffer contents.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
[FlagsAttribute]
public enum BufferUsage
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Member name |
Description |
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None
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None |
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WriteOnly
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Indicates that the application only writes to the vertex buffer. If specified, the driver chooses the best memory location for efficient writing and rendering. Attempts to read from a write-only vertex buffer fail. |
Xbox 360, Windows 7, Windows Vista, Windows XP