Specifies special usage of the buffer contents.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
[FlagsAttribute]
public enum BufferUsage
| | Member name | Description |
|---|
| None | None |
| WriteOnly | Indicates that the application only writes to the vertex buffer. If specified, the driver chooses the best memory location for efficient writing and rendering. Attempts to read from a write-only vertex buffer fail. |
Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7