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BlendState Properties

NameDescription
Public PropertyAlphaBlendFunction Gets or sets the arithmetic operation when blending alpha values. The default is BlendFunction.Add.
Public PropertyAlphaDestinationBlend Gets or sets the blend factor for the destination alpha, which is the percentage of the destination alpha included in the blended result. The default is Blend.One.
Public PropertyAlphaSourceBlend Gets or sets the alpha blend factor. The default is Blend.One.
Public PropertyBlendFactorGets or sets the four-component (RGBA) blend factor for alpha blending.
Public PropertyColorBlendFunction Gets or sets the arithmetic operation when blending color values. The default is BlendFunction.Add.
Public PropertyColorDestinationBlend Gets or sets the blend factor for the destination color. The default is Blend.One.
Public PropertyColorSourceBlend Gets or sets the blend factor for the source color. The default is Blend.One.
Public PropertyColorWriteChannelsGets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None.
Public PropertyColorWriteChannels1Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None.
Public PropertyColorWriteChannels2Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None.
Public PropertyColorWriteChannels3Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None.
Public PropertyGraphicsDevice(Inherited from GraphicsResource.)
Public PropertyIsDisposed(Inherited from GraphicsResource.)
Public PropertyMultiSampleMaskGets or sets a bitmask which defines which samples can be written during multisampling. The default is 0xffffffff.
Public PropertyName(Inherited from GraphicsResource.)
Public PropertyTag(Inherited from GraphicsResource.)

For more information about blending, see What Is Color Blending?.

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