Export (0) Print
Expand All

GameComponent.Enabled Property

Indicates whether GameComponent.Update should be called when Game.Update is called.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

public bool Enabled { get; set; }

Property Value

true if GameComponent.Update should be called; false otherwise.

Xbox 360, Windows 7, Windows Vista, Windows XP

Community Additions

ADD
Show:
© 2014 Microsoft