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Game.SuppressDraw Method

Prevents calls to Draw until the next Update.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public void SuppressDraw ()

Call this method during Update to prevent any calls to Draw until after the next call to Update. This method can be used on small devices to conserve battery life if the display does not change as a result of Update. For example, if the screen is static with no background animations, the player input can be examined during Update to determine whether the player is performing any action. If no input is detected, this method allows the game to skip drawing until the next update.

Xbox 360, Windows XP SP2, Windows Vista, Zune

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