Export (0) Print
Expand All

EffectProcessorDebugMode Enumeration

Ff434017.note(en-us,XNAGameStudio.41).gifNote
This enumeration is available only when developing for Windows.
Specifies how debugging of effects is to be supported in PIX.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Processors
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public enum EffectProcessorDebugMode

 Member nameValueDescription
AutoEnables effect debugging when built with Debug profile.
DebugEnables effect debugging for all profiles. Will produce unoptimized shaders.
OptimizeDisables debugging for all profiles, produce optimized shaders.

Windows 7, Windows Vista, Windows XP

Community Additions

ADD
Show:
© 2014 Microsoft