0 out of 1 rated this helpful - Rate this topic

NodeContent Class

Bb198223.note(en-us,XNAGameStudio.41).gifNote
This class is available only when developing for Windows.
Provides a base class for graphics types that define local coordinate systems.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public class NodeContent : ContentItem

These objects can be arranged in a tree structure. This enables the root transform to be automatically inherited from the parent object.

Windows 7, Windows Vista, Windows XP
Did you find this helpful?
(1500 characters remaining)
Community Content Add
Annotations FAQ