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NodeContent Class

Provides a base class for graphics types that define local coordinate systems.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public class NodeContent : ContentItem

These objects can be arranged in a tree structure. This enables the root transform to be automatically inherited from the parent object.

Build content in XNA Game Studio for Windows Phone 7, Xbox 360, Windows 7, Windows Vista, and Windows XP.
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