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AnimationChannelDictionary Class

Bb194988.note(en-us,XNAGameStudio.41).gifNote
This class is available only when developing for Windows.
Collection of animation data channels, one per bone or rigid object.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

public sealed class AnimationChannelDictionary : NamedValueDictionary<AnimationChannel>

This collection is based on the name of the object being animated by each channel. Typically, target objects are an instance of BoneContent, but they can be any NodeContent subclass.

Windows 7, Windows Vista, Windows XP

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