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Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace

Provides intermediate classes and types for representing and manipulating graphics data.

NameDescription
Public ClassAnimationChannelProvides methods and properties for maintaining an animation channel.
Public ClassAnimationChannelDictionaryCollection of animation data channels, one per bone or rigid object.
Public ClassAnimationContentProvides properties for maintaining an animation.
Public ClassAnimationContentDictionaryCollection of named animations.
Public ClassAnimationKeyframeProvides methods and properties for managing a keyframe.
Public ClassBasicMaterialContent Provides properties for modifying a traditional fixed-function–style material, as supported by most 3D modeling packages.
Public ClassBitmapContentProvides properties and methods for creating and maintaining a bitmap resource.
Public ClassBoneContentRepresents an animation skeleton.
Public ClassBoneWeightCollectionCollection of bone weights of a vertex.
Public ClassDxt1BitmapContentProvides methods and properties for managing compressed textures (DXT1).
Public ClassDxt3BitmapContentProvides methods and properties for managing compressed textures (DXT3).
Public ClassDxt5BitmapContentProvides methods and properties for managing compressed textures (DXT5).
Public ClassDxtBitmapContentProvides methods and properties for managing compressed textures (DXT1, DXT3, DXT5).
Public ClassEffectContentContains the source code for a DirectX Effect, loaded from a .fx file.
Public ClassEffectMaterialContentProvides support for representing DirectX Effect materials.
Public ClassFontDescription Provides information to the FontDescriptionProcessor describing which font to rasterize, which font size to utilize, and which Unicode characters to include in the processor output.
Public ClassGeometryContentProvides properties that define various aspects of a geometry batch.
Public ClassGeometryContentCollectionProvides methods for maintaining a collection of geometry batches that make up a mesh.
Public ClassIndexCollectionProvides methods for maintaining a list of index values.
Public ClassIndirectPositionCollectionProvides methods for maintaining a list of vertex positions.
Public ClassMaterialContentProvides methods and properties for maintaining a collection of named texture references.
Public ClassMeshBuilderProvides support for writing a custom importer for mesh objects.
Public ClassMeshContentProvides properties and methods that define various aspects of a mesh.
Public ClassMeshHelperProvides methods for manipulating mesh data.
Public ClassMipmapChainProvides methods for accessing a mipmap chain.
Public ClassMipmapChainCollectionProvides methods for maintaining a mipmap chain.
Public ClassNodeContentProvides a base class for graphics types that define local coordinate systems.
Public ClassNodeContentCollectionProvides a collection of all NodeContent objects in a spatial hierarchy.
Public ClassPixelBitmapContentProvides methods for maintaining a 2D array of pixel values.
Public ClassPositionCollectionProvides a collection of vertex position values.
Public ClassTexture2DContentRepresents a regular two-dimensional texture.
Public ClassTexture3DContentRepresents a three-dimensional volume texture.
Public ClassTextureContentProvides a base class for all texture objects.
Public ClassTextureCubeContentProvides validation for a cube map texture, which contains an array of six image faces.
Public ClassTextureReferenceDictionaryProvides a collection of named references to texture files.
Public ClassVectorConverterProvides methods for converting data between different packed vector representations.
Public ClassVertexChannelProvides methods and properties for maintaining a vertex channel.
Public ClassVertexChannelProvides methods and properties for maintaining a vertex channel.
Public ClassVertexChannelCollectionProvides methods and properties for managing a list of vertex data channels.
Public ClassVertexChannelNamesProvides properties for managing a collection of vertex channel names.
Public ClassVertexContentProvides methods and properties for maintaining the vertex data of a GeometryContent.

NameDescription
Public StructureBoneWeightProvides properties for managing a bone weight.

NameDescription
Public EnumerationFontDescriptionStyleFlags that describe style information to be applied to text.

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