Click to Rate and Give Feedback
Collapse All/Expand All Collapse All
XNA Game Studio 3.1
ContentManager Class
The ContentManager is the run-time component which loads managed objects from the binary files produced by the design time content pipeline. It also manages the lifespan of the loaded objects, disposing the content manager will also dispose any assets which are themselves IDisposable.

Namespace: Microsoft.Xna.Framework.Content
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public class ContentManager : IDisposable
Xbox 360, Windows XP SP2, Windows Vista, Zune
Tags What's this?: Add a tag
Community Content   What is Community Content?
Add new content RSS  Annotations
Processing
© 2010 Microsoft Corporation. All rights reserved. Terms of Use | Trademarks | Privacy Statement
Page view tracker