XNA Game Studio 3.1
ContentManager Class
The ContentManager is the run-time component which loads managed objects from the binary files produced by the design time content pipeline. It also manages the lifespan of the loaded objects, disposing the content manager will also dispose any assets which are themselves IDisposable.

Namespace: Microsoft.Xna.Framework.Content
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

C#
public class ContentManager : IDisposable
See Also

Reference

Programming Guide

Platforms

Xbox 360, Windows XP SP2, Windows Vista, Zune
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