Export (0) Print
Expand All

SoundEffect Constructor

XNA Game Studio 4.0
Initializes a new instance of SoundEffect, which provides the ability to load audio data for sound effects.

NameDescription
SoundEffect (Byte[], Int32, AudioChannels) Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels.
SoundEffect (Byte[], Int32, Int32, Int32, AudioChannels, Int32, Int32) Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio.

Community Additions

ADD
Show:
© 2014 Microsoft