Microphone Members
XNA Game Studio 4.0
The following tables list the members exposed by the Microphone type.
| Name | Description | |
|---|---|---|
|
Name | Returns the friendly name of the microphone. |
| Name | Description | |
|---|---|---|
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All | Returns the collection of all currently-available microphones. |
|
BufferDuration | Gets or sets audio capture buffer duration of the microphone. |
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Default | Returns the default attached microphone. |
|
IsHeadset | Determines if the microphone is a wired headset or a Bluetooth device. |
|
SampleRate | Returns the sample rate at which the microphone is capturing audio data. |
|
State | Returns the recording state of the Microphone object. |
| Name | Description | |
|---|---|---|
|
Equals | (Inherited from Object.) |
|
GetData | Overloaded. Gets the latest recorded data from the microphone. |
|
GetHashCode | (Inherited from Object.) |
|
GetSampleDuration | Returns the duration of audio playback based on the size of the buffer. |
|
GetSampleSizeInBytes | Returns the size of the byte array required to hold the specified duration of audio for this microphone object. |
|
GetType | (Inherited from Object.) |
|
Start | Starts microphone audio capture. |
|
Stop | Stops microphone audio capture. |
|
ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
|
Finalize | (Inherited from Object.) |
|
MemberwiseClone | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
|
BufferReady | Event that occurs when the audio capture buffer is ready to processed. |
