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XNA Game Studio 2.0
AudioEngine Class
Represents the audio engine. Applications use the methods of the audio engine to instantiate and manipulate core audio objects.

Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

C#
public class AudioEngine : IDisposable

Xbox 360, Windows XP SP2, Windows Vista

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