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.NET Framework 3.5
VertexBuffer Class

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Microsoft Visual Studio 2008/.NET Framework 3.5

Other versions are also available for the following:
.NET Framework Class Library
VertexBuffer Class

Manipulates vertex buffer resources.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Visual Basic (Declaration)
Public Class VertexBuffer _
    Inherits Resource _
    Implements IDisposable
Visual Basic (Usage)
Dim instance As VertexBuffer
C#
public class VertexBuffer : Resource, 
    IDisposable
Visual C++
public ref class VertexBuffer : public Resource, 
    IDisposable
JScript
public class VertexBuffer extends Resource implements IDisposable

This object inherits additional functionality from the Resource object.

The following code example creates a vertex buffer for storing vertices.

Visual Basic
' This code example is taken from the
' Direct3D Mobile Vertices Sample
' of the .NET Compact Framework Samples in the SDK.

Private Sub OnCreateDevice(ByVal sender As Object, ByVal e As EventArgs) 
    Dim dev As Device = CType(sender, Device)
    ' Create the vertex buffer.
    vertexBuffer = New VertexBuffer(GetType(CustomVertex.TransformedColored), 3, dev, 0, CustomVertex.TransformedColored.Format, Pool.Managed)
    AddHandler vertexBuffer.Created, AddressOf Me.OnCreateVertexBuffer
    Me.OnCreateVertexBuffer(vertexBuffer, Nothing)

End Sub

C#
// This code example is taken from the
// Direct3D Mobile Vertices Sample
// of the .NET Compact Framework Samples in the SDK.

    private void OnCreateDevice(object sender, EventArgs e)
    {
        Device dev = (Device)sender;
        // Now Create the VB
        vertexBuffer = new VertexBuffer(typeof(CustomVertex.TransformedColored), 3, dev, 0, CustomVertex.TransformedColored.Format, Pool.Managed);
        vertexBuffer.Created += new System.EventHandler(this.OnCreateVertexBuffer);
        this.OnCreateVertexBuffer(vertexBuffer, null);
    }

System..::.Object
  Microsoft.WindowsMobile.DirectX.Direct3D..::.Resource
    Microsoft.WindowsMobile.DirectX.Direct3D..::.VertexBuffer
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Compact Framework

Supported in: 3.5, 2.0
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