Defines depth buffer formats.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
|Format is unknown.|
|A 32-bit z-buffer bit depth.|
|A 16-bit z-buffer bit depth in which 15 bits are reserved for the depth channel and 1 bit is reserved for the stencil channel.|
|A non-lockable format that contains 24 bits of depth (in a 24-bit floating-point format - 20E4) and 8 bits of stencil.|
|A 16-bit z-buffer bit depth.|
|A 32-bit z-buffer bit depth that uses 24 bits for the depth channel.|
|A 32-bit z-buffer bit depth that uses 24 bits for the depth channel and 4 bits for the stencil channel.|
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.