| | Structure | Description |
|---|
.png) | AdapterDetails | Contains information that identifies the adapter. |
.png) | AddressCaps | Represents the texture addressing capabilities for Texture structures. |
.png) | AttributeRange | Stores an attribute table entry. |
.png) | BehaviorFlags | Contains a set of properties that indicate the global behavior of a device. |
.png) | BlendCaps | Indicates the supported blend capabilities. |
.png) | BlendOperationCaps | Represents the supported blend operation capabilities. |
.png) | Caps | Represents the capabilities of the hardware exposed through the Direct3D object. |
.png) | ClipStatus | Describes the current clip status. |
.png) | ColorValue | Stores the red, green, blue, and alpha channel values that together define a specific color. |
.png) | ColorValueFixed | Stores the red, green, blue, and alpha channel values, in a fixed-point structure, that together define a specific color. |
.png) | ComparisonCaps | Retrieves comparison capabilities. |
.png) | CustomVertex.PositionColored | Represents a custom vertex format structure that contains position and color information. |
.png) | CustomVertex.PositionColoredTextured | Represents a custom vertex format structure that contains position, color, and one set of texture coordinates. |
.png) | CustomVertex.PositionNormal | Represents a custom vertex format structure that contains position and normal data. |
.png) | CustomVertex.PositionNormalColored | Represents a custom vertex format structure that contains position, color, and normal data. |
.png) | CustomVertex.PositionNormalFixed | Represents a custom vertex format fixed-point structure that contains position and normal data. |
.png) | CustomVertex.PositionNormalTextured | Represents a custom vertex format structure that contains position, normal data, and one set of texture coordinates. |
.png) | CustomVertex.PositionOnly | Represents a custom vertex format structure that contains only position data. |
.png) | CustomVertex.PositionOnlyFixed | Represents a custom vertex format, in a fixed-point structure, that contains only position data. |
.png) | CustomVertex.PositionTextured | Represents a custom vertex format structure that contains position and one set of texture coordinates. |
.png) | CustomVertex.Transformed | Represents a custom vertex format structure that contains transformed vertices. |
.png) | CustomVertex.TransformedColored | Represents a custom vertex format structure that contains transformed vertices and color information. |
.png) | CustomVertex.TransformedColoredTextured | Represents a custom vertex format structure that contains transformed vertices, color, and one set of texture coordinates. |
.png) | CustomVertex.TransformedFixed | Represents a custom vertex format, in a fixed-point structure, that contains transformed vertices. |
.png) | CustomVertex.TransformedTextured | Represents a custom vertex format structure that contains transformed vertices and one set of texture coordinates. |
.png) | DeviceCaps | Gets device-specific information about a device. |
.png) | DeviceCreationParameters | Represents the creation parameters for a device. |
.png) | DisplayMode | Represents the display mode. |
.png) | FilterCaps | Indicates texture filter capabilities. |
.png) | FixedPoint | Represents a 16.16 fixed-point number. |
.png) | FontDescription | Defines the attributes of a font. |
.png) | IndexBufferDescription | Represents an index buffer. |
.png) | LineCaps | Defines the capabilities for line-drawing primitives. |
.png) | Material | Specifies material properties. |
.png) | MaterialFixed | Specifies material properties in a fixed-point structure. |
.png) | MatrixFixed | Represents a matrix for fixed-point math operations. |
.png) | MeshOptions | Specifies the type of mesh optimization to perform. |
.png) | MiscCaps | Provides a variety of driver primitive capabilities. |
.png) | PaletteEntry | Specifies the color and usage of an entry in a logical palette. |
.png) | RasterCaps | Contains information about raster drawing capabilities. |
.png) | ShadeCaps | Defines shading operation capabilities. |
.png) | StencilCaps | Contains flags that specify supported stencil buffer operations. |
.png) | SurfaceCaps | Represents information about surface capabilities. |
.png) | SurfaceDescription | Describes a surface. |
.png) | TextureCaps | Contains miscellaneous texture-mapping capabilities. |
.png) | TextureOperationCaps | Contains values that describe the texture operations that the current device supports. |
.png) | TextureRequirements | Contains texture creation parameters. |
.png) | ValidateDeviceParams | Describes the number of passes and the result code returned from the ValidateDevice method of a Device. |
.png) | Vector3Fixed | Represents a vector in three-dimensional (3-D) space. |
.png) | VertexBufferDescription | Describes a vertex buffer. |
.png) | VertexProcessingCaps | Describes vertex processing capabilities. |
.png) | Viewport | Defines the window dimensions of a render target surface onto which a 3-D volume projects. |