This topic has not yet been rated - Rate this topic

CategoryEditor.TargetCategory Property

When overridden in a derived class, gets a localized string that indicates which category this editor belongs to.

Namespace:  Microsoft.Windows.Design.PropertyEditing
Assembly:  Microsoft.Windows.Design.Interaction (in Microsoft.Windows.Design.Interaction.dll)
public abstract string TargetCategory { get; }

Property Value

Type: System.String
A string representing the category that this editor belongs to.

CategoryEditor objects are defined on types and, therefore, at load time they must indicate the actual category they belong to.

Did you find this helpful?
(1500 characters remaining)
Community Content Add
Annotations FAQ