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UserPreferenceChangedEventHandler Delegate

Represents the method that will handle the UserPreferenceChanged event.

[Visual Basic]
<Serializable>
Public Delegate Sub UserPreferenceChangedEventHandler( _
   ByVal sender As Object, _
   ByVal e As UserPreferenceChangedEventArgs _
)
[C#]
[Serializable]
public delegate void UserPreferenceChangedEventHandler(
   object sender,
   UserPreferenceChangedEventArgs e
);
[C++]
[Serializable]
public __gc __delegate void UserPreferenceChangedEventHandler(
   Object* sender,
   UserPreferenceChangedEventArgs* e
);

[JScript] In JScript, you can use the delegates in the .NET Framework, but you cannot define your own.

Parameters [Visual Basic, C#, C++]

The declaration of your event handler must have the same parameters as the UserPreferenceChangedEventHandler delegate declaration.

sender
The source of the event. Because user preference changes are global changes, this object is always a null reference (Nothing in Visual Basic).
e
A UserPreferenceChangedEventArgs that contains the event data.

Remarks

When you create a UserPreferenceChangedEventHandler delegate, you identify the method that will handle the event. To associate the event with your event-handling method, add an instance of the delegate to the event. The event-handling method is called whenever the event occurs, unless you remove the delegate. For more information about event-handler delegates, see Events and Delegates.

Requirements

Namespace: Microsoft.Win32

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

Assembly: System (in System.dll)

See Also

Microsoft.Win32 Namespace

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