Export (0) Print
Expand All

SystemEvents Class

Provides access to system event notifications. This class cannot be inherited.

Namespace: Microsoft.Win32
Assembly: System (in system.dll)

public ref class SystemEvents sealed
public final class SystemEvents
public final class SystemEvents

The SystemEvents class provides the ability to respond to specific types of system events.

When a system event is raised, any delegates attached to the event are called using the thread that monitors for system events. Therefore, you should make any calls from your event handlers thread-safe. If you need to call a system event that is not exposed as a member of this class, you can use the InvokeOnEventsThread method.

Caution noteCaution

Do not perform time-consuming processing on the thread that raises a system event handler because it might prevent other applications from functioning.

NoteNote

The HostProtectionAttribute attribute applied to this class has the following Resources property value: MayLeakOnAbort. The HostProtectionAttribute does not affect desktop applications (which are typically started by double-clicking an icon, typing a command, or entering a URL in a browser). For more information, see the HostProtectionAttribute class or SQL Server Programming and Host Protection Attributes.

The following code example registers interest in some system events and then waits for any of those events to occur. The output shown occurs if the user changes the display resolution.

#using <System.dll>

using namespace System;
using namespace Microsoft::Win32;

// This method is called when a user preference changes.
void SystemEvents_UserPreferenceChanging(Object^ sender,
     UserPreferenceChangingEventArgs^ e)
 {
     Console::WriteLine("The user preference is changing. Category={0}",
         e->Category);
 }

// This method is called when the palette changes.
void SystemEvents_PaletteChanged(Object^ sender, EventArgs^ e)
{
    Console::WriteLine("The palette changed.");
}

// This method is called when the display settings change.
void SystemEvents_DisplaySettingsChanged(Object^ sender,
    EventArgs^ e)
{
    Console::WriteLine("The display settings changed.");
}

int main()
{
    // Set the SystemEvents class to receive event notification
    // when a user preference changes, the palette changes, or
    // when display settings change.
    SystemEvents::UserPreferenceChanging += gcnew
        UserPreferenceChangingEventHandler(
        SystemEvents_UserPreferenceChanging);
    SystemEvents::PaletteChanged += gcnew
        EventHandler(SystemEvents_PaletteChanged);
    SystemEvents::DisplaySettingsChanged += gcnew
        EventHandler(SystemEvents_DisplaySettingsChanged);

    // For demonstration purposes, this application sits idle
    // waiting for events.
    Console::WriteLine("This application is waiting for system events.");
    Console::WriteLine("Press <Enter> to terminate this application.");
    Console::ReadLine();
}

// This code produces the following output.
//
//  This app is waiting for system events.
//  Press <Enter> to terminate this application.
//  Display Settings changed.
//  User preference is changing. Category=General

System.Object
  Microsoft.Win32.SystemEvents

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 2.0, 1.1, 1.0

Community Additions

ADD
Show:
© 2014 Microsoft