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 GetServerTypes Method
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.NET Framework Class Library
DatabaseProvider..::.GetServerTypes Method

Returns the list of supported server types for a database provider.

Namespace:  Microsoft.Web.Management.DatabaseManager
Assembly:  Microsoft.Web.Management.DatabaseManager (in Microsoft.Web.Management.DatabaseManager.dll)
Visual Basic (Declaration)
Public MustOverride Function GetServerTypes ( _
    connectionString As String _
) As ICollection(Of TypeInfo)
Visual Basic (Usage)
Dim instance As DatabaseProvider
Dim connectionString As String
Dim returnValue As ICollection(Of TypeInfo)

returnValue = instance.GetServerTypes(connectionString)
C#
public abstract ICollection<TypeInfo> GetServerTypes(
    string connectionString
)
Visual C++
public:
virtual ICollection<TypeInfo^>^ GetServerTypes(
    String^ connectionString
) abstract
JScript
public abstract function GetServerTypes(
    connectionString : String
) : ICollection<TypeInfo>

Parameters

connectionString
Type: System..::.String
The connection string for the database connection.

Return Value

Type: System.Collections.Generic..::.ICollection<(Of <(TypeInfo>)>)
A read-only ICollection object that contains a collection of TypeInfo objects.

Your provider must implement the GetServerTypes method in order to return the database types for your provider.

NoteNote:

The types for a provider vary greatly between database servers; you must consult the documentation for your database server in order to construct the list of server types for your provider.

The following code sample illustrates an example GetServerTypes method that returns a list of database types for an OLEDB provider.

Visual Basic

    Public Overrides Function GetServerTypes( _
            ByVal connectionString As String) _
            As System.Collections.Generic.ICollection( _
            Of Microsoft.Web.Management.DatabaseManager.TypeInfo)

        Dim types As List(Of TypeInfo) = New List(Of TypeInfo)
        Dim info As TypeInfo

        ' Add a Binary type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = True
        info.AllowNulls = True
        info.IsBinary = True
        info.IsVariableLength = False
        info.Name = "Binary"
        types.Add(info)

        ' Add a Bit type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Bit"
        types.Add(info)

        ' Add a Byte type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Byte"
        types.Add(info)

        ' Add a Currency type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.HasPrecision = True
        info.MaximumPrecision = 28
        info.DefaultPrecision = 18
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Currency"
        types.Add(info)

        ' Add a DateTime type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "DateTime"
        types.Add(info)

        ' Add a Decimal type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.HasPrecision = True
        info.MaximumPrecision = 28
        info.DefaultPrecision = 18
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Decimal"
        types.Add(info)

        ' Add a Float type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Float"
        types.Add(info)
        ' Add an Integer type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Integer"
        types.Add(info)

        ' Add a Real type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "Real"
        types.Add(info)

        ' Add a SmallInt type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = False
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "SmallInt"
        types.Add(info)
        ' Add a Text type.
        info = New TypeInfo
        info.AllowIdentity = False
        info.AllowLength = True
        info.AllowNulls = True
        info.IsBinary = False
        info.IsVariableLength = True
        info.Name = "Text"
        types.Add(info)

        ' Add a UNIQUEIDENTIFIER type.
        info = New TypeInfo
        info.AllowIdentity = True
        info.AllowLength = False
        info.AllowNulls = False
        info.IsBinary = False
        info.IsVariableLength = False
        info.Name = "UniqueIdentifier"
        types.Add(info)

        Return types

    End Function

C#

        public override ICollection<TypeInfo> GetServerTypes(
            string connectionString )
        {
            List<TypeInfo> types = new List<TypeInfo>();
            TypeInfo info;

            // Add a Binary type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = true;
            info.AllowNulls = true;
            info.IsBinary = true;
            info.IsVariableLength = false;
            info.Name = "Binary";
            types.Add(info);

            // Add a Bit type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Bit";
            types.Add(info);

            // Add a Byte type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Byte";
            types.Add(info);

            // Add a Currency type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.HasPrecision = true;
            info.MaximumPrecision = 28;
            info.DefaultPrecision = 18;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Currency";
            types.Add(info);

            // Add a DateTime type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "DateTime";
            types.Add(info);

            // Add a Decimal type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.HasPrecision = true;
            info.MaximumPrecision = 28;
            info.DefaultPrecision = 18;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Decimal";
            types.Add(info);

            // Add a Float type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Float";
            types.Add(info);

            // Add an Integer type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Integer";
            types.Add(info);

            // Add a Real type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "Real";
            types.Add(info);

            // Add a SmallInt type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = false;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "SmallInt";
            types.Add(info);

            // Add a Text type.
            info = new TypeInfo();
            info.AllowIdentity = false;
            info.AllowLength = true;
            info.AllowNulls = true;
            info.IsBinary = false;
            info.IsVariableLength = true;
            info.Name = "Text";
            types.Add(info);

            // Add a UNIQUEIDENTIFIER type.
            info = new TypeInfo();
            info.AllowIdentity = true;
            info.AllowLength = false;
            info.AllowNulls = false;
            info.IsBinary = false;
            info.IsVariableLength = false;
            info.Name = "UniqueIdentifier";
            types.Add(info);

            return types;
        }

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