Assembly: Microsoft.VisualStudio.Shell.Interop.8.0 (in microsoft.visualstudio.shell.interop.8.0.dll)
int GetNavigationInfo2 ( [InAttribute] uint index, [InAttribute] [OutAttribute] VSOBNAVIGATIONINFO3 pobNav )
int GetNavigationInfo2 ( /** @attribute InAttribute() */ UInt32 index, /** @attribute InAttribute() */ /** @attribute OutAttribute() */ VSOBNAVIGATIONINFO3 pobNav )
[in] Specifies the index of the list item of interest.
[in, out] Specifies navigation information. Values are placed in astructure.
Return ValueIf the method succeeds, it returns . If it fails, it returns an error code.
HRESULT IVsObjectList2::GetNavigationInfo2( [in] ULONG Index, [in, out] VSOBNAVIGATIONINFO3 *pobNav );
When an object has been selected in Object Browser or Class View, and the environment must redraw the view as a result of a sort or expansion, a path back to the selected item must be maintained. The environment calls GetNavigationInfo for the selected object, and each of its parents, ascending the tree until the root node is reached. The environment can then descend the tree, with calls to LocateNavigationInfo2 to locate the originally selected object. The environment creates the pobNav structure and passes it to you. You fill pobNav with appropriate values for the index node, and return the structure to the environment. The structure is shown below for reference.
typedef struct _VSOBNAVIGATIONINFO2
Place the GUID of your library into pguididLib and the library name into pszLibName. These two parameters not usually change throughout the series of GetNavigationInfo calls. You may store any custom information in dwCustom. is a linked list structure that holds the name and type of each node in the navigation tree. Set these values appropriately for each GetNavigationInfo call. The environment handles the linked list addressing.
For more details on these structures, see VSOBNAVIGATIONINFO2 and VSOBNAVNAMEINFONODE.