IVsDebugger.LaunchDebugTargets Method
Launches or attaches to the specified processes under the control of the debugger.
Namespace: Microsoft.VisualStudio.Shell.Interop
Assembly: Microsoft.VisualStudio.Shell.Interop (in microsoft.visualstudio.shell.interop.dll)
Assembly: Microsoft.VisualStudio.Shell.Interop (in microsoft.visualstudio.shell.interop.dll)
int LaunchDebugTargets ( [InAttribute] uint cTargets, [InAttribute] IntPtr rgDebugTargetInfo )
int LaunchDebugTargets ( /** @attribute InAttribute() */ UInt32 cTargets, /** @attribute InAttribute() */ IntPtr rgDebugTargetInfo )
Parameters
- cTargets
[in] Number of targets to launch (specifies the number of VsDebugTargetInfo structures pointed to by rgDebugTargetInfo).
- rgDebugTargetInfo
[in, out] Array of VsDebugTargetInfo structures describing the programs to launch or attach to.
Return Value
If the method succeeds, it returns S_OK. If it fails, it returns an error code.COM Signature
From vsshell.idl:
HRESULT IVsDebugger::LaunchDebugTargets( [in] ULONG cTargets, [in, out, size_is(cTargets)] VsDebugTargetInfo *rgDebugTargetInfo );
This is the method called by the DebugLaunch method to do the launch. This indirection gives DebugLaunch a chance to make changes or additions to the debug launch cycle; for example, adding custom debug engines to launch with the process.
Note |
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| You can find an example implementation of DebugLaunch and how it uses IvsDebugger::LaunchDebugTargets in the My C Package Sample sample. |
Note