Provides methods for playing sounds.
Namespace:
Microsoft.VisualBasic.Devices
Assembly:
Microsoft.VisualBasic (in Microsoft.VisualBasic.dll)
Visual Basic (Declaration)
<HostProtectionAttribute(SecurityAction.LinkDemand, Resources := HostProtectionResource.ExternalProcessMgmt)> _
Public Class Audio
[HostProtectionAttribute(SecurityAction.LinkDemand, Resources = HostProtectionResource.ExternalProcessMgmt)]
public class Audio
[HostProtectionAttribute(SecurityAction::LinkDemand, Resources = HostProtectionResource::ExternalProcessMgmt)]
public ref class Audio
For more detailed information, see the Visual Basic topic My.Computer.Audio Object.
You can use the My.Computer.Audio.Play and My.Computer.Audio.PlaySystemSound methods to play .wav sound files and system sounds.
The following table lists examples of tasks involving the My.Computer.Audio object.
The My.Computer.Audio.Play method plays the specified sound in the background when AudioPlayMode.Background is specified.
Sub PlayBackgroundSoundFile()
My.Computer.Audio.Play("C:\Waterfall.wav", _
AudioPlayMode.Background)
End Sub
This code can run only within a Windows Forms application.
The file name should reference a .wav sound file on your system.
To simplify the management of your sound files, consider storing the files as application resources. The files can then be accessed through the My.Resources Object.
System..::.Object
Microsoft.VisualBasic.Devices..::.Audio
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Framework
Supported in: 3.5, 3.0, 2.0
Reference
Other Resources