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Grammar.Weight Property

Gets or sets the weight value of a Grammar object.

Namespace:  Microsoft.Speech.Recognition
Assembly:  Microsoft.Speech (in Microsoft.Speech.dll)

public float Weight { get; set; }

Property Value

Type: System.Single
Returns a floating point value indicating the relative weight a recognition engine (SpeechRecognitionEngine) instance should assign to this grammar when processing audio input.

Because of the complexity of a recognition engine's use of Weight, its effect on a particular grammar's performance is not as directly predictable as that of Priority.

Speech recognition is a weighted system. It evaluates all possible recognition paths based on a combination of the weight of the grammar, the weights defined for alternatives within the grammar, and the probabilities defined by speech models. The speech recognition engine uses the combination of these weights and probabilities to rank potential alternative recognitions. Grammars with higher weights will contribute more to the ranking of recognition alternatives than grammars with lower weights.

The effect of the Weight property on a speech recognizer is dependent on the implementation of the recognizer. Although the Weight property can be used to tune the accuracy of speech recognition for an application, it should be used only after controlled diagnostic study of a particular recognition environment and with full information about the recognition engine under use.

The following example creates two Grammar objects, one for digits and one for fractions. The Grammar objects are assigned names and relative weights and priorities, and loaded by a speech recognizer. The CreateDigitsGrammar, CreateFractionsGrammar, and recognizer_SpeechRecognized methods are not shown here.

// Create a Grammar for recognizing numeric digits.
Grammar digitsGrammar = CreateDigitsGrammar();
digitsGrammar.Name = "Digits Grammar";
digitsGrammar.Priority = 2;
digitsGrammar.Weight = 0.6f;

// Create a Grammar for recognizing fractions.
Grammar fractionsGrammar = CreateFractionsGrammar();
fractionsGrammar.Name = "Fractions Grammar";
fractionsGrammar.Priority = 1;
fractionsGrammar.Weight = 1f;

// Create a speech recognizer.
SpeechRecognitionEngine recognizer = new SpeechRecognitionEngine();

recognizer.SpeechRecognized +=
  new EventHandler<SpeechRecognizedEventArgs>(
    recognizer_SpeechRecognized);

// Load the digits and fractions Grammar objects.
recognizer.LoadGrammar(digitsGrammar);
recognizer.LoadGrammar(fractionsGrammar);

// Start recognition.
recognizer.SetInputToDefaultAudioDevice();
recognizer.RecognizeAsync(RecognizeMode.Multiple);
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