Export (0) Print
Expand All
Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

PlayStateChangedEventArgs Class

July 28, 2014

Provides data for the PlayStateChanged event.

System.Object
  System.EventArgs
    Microsoft.Phone.BackgroundAudio.PlayStateChangedEventArgs

Namespace:  Microsoft.Phone.BackgroundAudio
Assembly:  Microsoft.Phone (in Microsoft.Phone.dll)

public sealed class PlayStateChangedEventArgs : EventArgs

The PlayStateChangedEventArgs type exposes the following members.

  NameDescription
Public methodPlayStateChangedEventArgsInitializes a new instance of the PlayStateChangedEventArgs class using the supplied value for the PlayState that triggered the event.
Top

  NameDescription
Public propertyCurrentPlayStateGets the current PlayerState of the BackgroundAudioPlayer.
Public propertyIntermediatePlayStateGets the intermediate state through which the audio player passed before it entered the current play state returned by CurrentPlayState.
Top

  NameDescription
Public methodEquals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodGetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodGetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodToStringReturns a string that represents the current object. (Inherited from Object.)
Top

In Windows Phone 8, you can check the PlayStateChangedEventArgs to determine both the CurrentPlayState and the IntermediatePlayState that occurred before the audio player entered the current play state.

Here are some examples of state transitions:

  1. IntermediatePlayState = BufferingStopped

  2. CurrentPlayState = Playing

  1. IntermediatePlayState = TrackEnded

  2. CurrentPlayState = Stopped

Windows Phone OS

Supported in: 8.1, 8.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Show:
© 2014 Microsoft