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XmlSerializer Constructor (Type, String)

Initializes a new instance of the XmlSerializer class that can serialize objects of the specified type into XML documents, and deserialize XML documents into objects of the specified type. Specifies the default namespace for all the XML elements.

Namespace:  System.Xml.Serialization
Assembly:  System.Xml (in System.Xml.dll)

public XmlSerializer(
	Type type,
	string defaultNamespace
)

Parameters

type
Type: System.Type

The type of the object that this XmlSerializer can serialize.

defaultNamespace
Type: System.String

The default namespace to use for all the XML elements.

The following example constructs an XmlSerializer that serializes an object named Widget. The example sets various properties of the object before calling the Serialize method.

private void SerializeObject(string filename) {
    XmlSerializer serializer = new XmlSerializer
        (typeof(OrderedItem), "http://www.cpandl.com");

    // Create an instance of the class to be serialized.
    OrderedItem i = new OrderedItem();

    // Insert code to set property values. 

    // Writing the document requires a TextWriter.
    TextWriter writer = new StreamWriter(filename);
    // Serialize the object, and close the TextWriter
    serializer.Serialize(writer, i);
    writer.Close();
}

private void DeserializeObject(string filename) {
    XmlSerializer serializer = new XmlSerializer
        (typeof(OrderedItem), "http://www.cpandl.com");
    // A FileStream is needed to read the XML document.
    FileStream fs = new FileStream(filename, FileMode.Open);

    // Declare an object variable of the type to be deserialized.
    OrderedItem i;

    // Deserialize the object.
    i = (OrderedItem) serializer.Deserialize(fs);

    // Insert code to use the properties and methods of the object.
}
private:
    void SerializeObject(String* filename) {
        XmlSerializer* serializer = new XmlSerializer
            (__typeof(OrderedItem), S"http://www.cpandl.com");

        // Create an instance of the class to be serialized.
        OrderedItem* i = new OrderedItem();

        // Insert code to set property values.

        // Writing the document requires a TextWriter.
        TextWriter* writer = new StreamWriter(filename);
        // Serialize the object, and close the TextWriter
        serializer->Serialize(writer, i);
        writer->Close();
    }

private:
    void DeserializeObject(String* filename) {
        XmlSerializer* serializer = new XmlSerializer
            (__typeof(OrderedItem), S"http://www.cpandl.com");
        // A FileStream is needed to read the XML document.
        FileStream* fs = new FileStream(filename, FileMode::Open);

        // Declare an object variable of the type to be deserialized.
        OrderedItem* i;

        // Deserialize the object.
        i = dynamic_cast<OrderedItem*> (serializer->Deserialize(fs));

        // Insert code to use the properties and methods of the object.
    }

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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