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Graphics::MultiplyTransform Method (Matrix, MatrixOrder)

Multiplies the world transformation of this Graphics and specified the Matrix in the specified order.

Namespace:  System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

void MultiplyTransform(
	Matrix^ matrix, 
	MatrixOrder order


Type: System.Drawing.Drawing2D::Matrix

4x4 Matrix that multiplies the world transformation.

Type: System.Drawing.Drawing2D::MatrixOrder

Member of the MatrixOrder enumeration that determines the order of the multiplication.

A value of Prepend for the order parameter specifies that the order of the multiplication is matrix x world transformation. A value of Append for order specifies that the order of the multiplication is world transformation x matrix.

The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e, which is a parameter of the Paint event handler. The code performs the following actions:

  • Creates a transformMatrix matrix (a two by two identity matrix plus a zero-translation vector).

  • Translates the transform matrix by a vector (200, 100).

  • Rotates the world transformation matrix of the Windows Form by 30 degrees, prepending the rotation matrix for 30 degrees to the form's transformation matrix.

  • Multiplies the rotated world transformation matrix by the translated transformMatrix, appending the transformMatrix to the world transformation matrix.

  • Draws a rotated, translated ellipse.

   void MultiplyTransformMatrixOrder( PaintEventArgs^ e )
      // Create transform matrix.
      Matrix^ transformMatrix = gcnew Matrix;

      // Translate matrix, prepending translation vector.
      transformMatrix->Translate( 200.0F, 100.0F );

      // Rotate transformation matrix of graphics object, 
      // prepending rotation matrix.
      e->Graphics->RotateTransform( 30.0F );

      // Multiply (append to) transformation matrix of 
      // graphics object to translate graphics transformation.
      e->Graphics->MultiplyTransform( transformMatrix, MatrixOrder::Append );

      // Draw rotated, translated ellipse.
      e->Graphics->DrawEllipse( gcnew Pen( Color::Blue,3.0f ), -80, -40, 160, 80 );

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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