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NameObjectCollectionBase.BaseGet Method

Gets the value of the specified entry from the NameObjectCollectionBase instance.

Overload List

Gets the value of the entry at the specified index of the NameObjectCollectionBase instance.

Supported by the .NET Compact Framework.

[Visual Basic] Overloads Protected Function BaseGet(Integer) As Object
[C#] protected object BaseGet(int);
[C++] protected: Object* BaseGet(int);
[JScript] protected function BaseGet(int) : Object;

Gets the value of the first entry with the specified key from the NameObjectCollectionBase instance.

Supported by the .NET Compact Framework.

[Visual Basic] Overloads Protected Function BaseGet(String) As Object
[C#] protected object BaseGet(string);
[C++] protected: Object* BaseGet(String*);
[JScript] protected function BaseGet(String) : Object;

Example

[Visual Basic, C#, C++] The following code example uses BaseGetKey and BaseGet to get specific keys and values.

[Visual Basic, C#, C++] Note   This example shows how to use one of the overloaded versions of BaseGet. For other examples that might be available, see the individual overload topics.
[Visual Basic] 
Imports System
Imports System.Collections
Imports System.Collections.Specialized

Public Class MyCollection
   Inherits NameObjectCollectionBase

   Private _de As New DictionaryEntry()

   ' Gets a key-and-value pair (DictionaryEntry) using an index.
   Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
      Get
         _de.Key = Me.BaseGetKey(index)
         _de.Value = Me.BaseGet(index)
         Return _de
      End Get
   End Property

   ' Gets or sets the value associated with the specified key.
   Default Public Property Item(key As [String]) As [Object]
      Get
         Return Me.BaseGet(key)
      End Get
      Set
         Me.BaseSet(key, value)
      End Set
   End Property

   ' Adds elements from an IDictionary into the new collection.
   Public Sub New(d As IDictionary)
      Dim de As DictionaryEntry
      For Each de In  d
         Me.BaseAdd(CType(de.Key, [String]), de.Value)
      Next de
   End Sub 'New

End Class 'MyCollection


Public Class SamplesNameObjectCollectionBase   

   Public Shared Sub Main()

      ' Creates and initializes a new MyCollection instance.
      Dim d = New ListDictionary()
      d.Add("red", "apple")
      d.Add("yellow", "banana")
      d.Add("green", "pear")
      Dim myCol As New MyCollection(d)
      Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
      PrintKeysAndValues(myCol)

      ' Gets specific keys and values.
      Console.WriteLine("The key at index 0 is {0}.", myCol(0).Key)
      Console.WriteLine("The value at index 0 is {0}.", myCol(0).Value)
      Console.WriteLine("The value associated with the key ""green"" is {0}.", myCol("green"))

   End Sub 'Main

   Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
      Dim i As Integer
      For i = 0 To myCol.Count - 1
         Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
      Next i
   End Sub 'PrintKeysAndValues

End Class 'SamplesNameObjectCollectionBase 


'This code produces the following output.
'
'Initial state of the collection (Count = 3):
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'The key at index 0 is red.
'The value at index 0 is apple.
'The value associated with the key "green" is pear.


[C#] 
using System;
using System.Collections;
using System.Collections.Specialized;

public class MyCollection : NameObjectCollectionBase  {

   private DictionaryEntry _de = new DictionaryEntry();

   // Gets a key-and-value pair (DictionaryEntry) using an index.
   public DictionaryEntry this[ int index ]  {
      get  {
         _de.Key = this.BaseGetKey( index );
         _de.Value = this.BaseGet( index );
         return( _de );
      }
   }

   // Gets or sets the value associated with the specified key.
   public Object this[ String key ]  {
      get  {
         return( this.BaseGet( key ) );
      }
      set  {
         this.BaseSet( key, value );
      }
   }

   // Adds elements from an IDictionary into the new collection.
   public MyCollection( IDictionary d )  {
      foreach ( DictionaryEntry de in d )  {
         this.BaseAdd( (String) de.Key, de.Value );
      }
   }

}

public class SamplesNameObjectCollectionBase  {

   public static void Main()  {

      // Creates and initializes a new MyCollection instance.
      IDictionary d = new ListDictionary();
      d.Add( "red", "apple" );
      d.Add( "yellow", "banana" );
      d.Add( "green", "pear" );
      MyCollection myCol = new MyCollection( d );
      Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
      PrintKeysAndValues( myCol );

      // Gets specific keys and values.
      Console.WriteLine( "The key at index 0 is {0}.", myCol[0].Key );
      Console.WriteLine( "The value at index 0 is {0}.", myCol[0].Value );
      Console.WriteLine( "The value associated with the key \"green\" is {0}.", myCol["green"] );

   }

   public static void PrintKeysAndValues( MyCollection myCol )  {
      for ( int i = 0; i < myCol.Count; i++ )  {
         Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
      }
   }

}


/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
The key at index 0 is red.
The value at index 0 is apple.
The value associated with the key "green" is pear.

*/

[C++] 
#using <mscorlib.dll>
#using <system.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;

public __gc class MyCollection : public NameObjectCollectionBase
{
private:
   DictionaryEntry _de;

   // Gets a key-and-value pair (DictionaryEntry) using an index.
public:
   __property DictionaryEntry get_Item( int index )
   {
      _de.Key = this->BaseGetKey(index);
      _de.Value = this->BaseGet(index);
      return(_de);
   }

   // Gets or sets the value associated with the specified key.
   __property Object* get_Item( String* key )
   {
      return(this->BaseGet(key));
   }
   __property void set_Item( String* key, Object* value )
   {
      this->BaseSet(key, value);
   }

   // Adds elements from an IDictionary* into the new collection.
   MyCollection(IDictionary* d) 
   {
      IEnumerator* myEnum = d->GetEnumerator();
      while (myEnum->MoveNext()) 
      {
         DictionaryEntry* de = __try_cast<DictionaryEntry*>(myEnum->Current);
         this->BaseAdd(__try_cast<String*>(de->Key), de->Value);
      }
   }
};

void PrintKeysAndValues(MyCollection* myCol) 
{
   for (int i = 0; i < myCol->Count; i++) 
   {
      Console::WriteLine(S"[{0}] : {1}, {2}", __box(i), myCol->Item[i].Key, myCol->Item[i].Value);
   }
}

int main() 
{
   // Creates and initializes a new MyCollection instance.
   IDictionary* d = new ListDictionary();
   d->Add(S"red", S"apple");
   d->Add(S"yellow", S"banana");
   d->Add(S"green", S"pear");
   MyCollection* myCol = new MyCollection(d);
   Console::WriteLine(S"Initial state of the collection (Count = {0}):", __box(myCol->Count));
   PrintKeysAndValues(myCol);

   // Gets specific keys and values.
   Console::WriteLine(S"The key at index 0 is {0}.", myCol->Item[0].Key);
   Console::WriteLine(S"The value at index 0 is {0}.", myCol->Item[0].Value);
   Console::WriteLine(S"The value associated with the key \"green\" is {0}.", myCol->Item[S"green"]);
}

/*
This code produces the following output.

Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
The key at index 0 is red.
The value at index 0 is apple.
The value associated with the key S"green" is pear.

*/

[JScript] No example is available for JScript. To view a Visual Basic, C#, or C++ example, click the Language Filter button Language Filter in the upper-left corner of the page.

See Also

NameObjectCollectionBase Class | NameObjectCollectionBase Members | System.Collections.Specialized Namespace

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