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NuiGetAudioSource

Gets the audio source for the first Kinect found.

HRESULT NuiGetAudioSource(
         INuiAudioBeam **ppDmo
)

Parameters

ppDmo
Type: INuiAudioBeam
[out] A pointer to a pointer to a INuiAudioBeam Interface.

Return Value

Type: HRESULT
Returns S_OK if successful; otherwise, returns a failure code.

Kinect audio features are supported by a microphone array. In general, a microphone array consists of a set of microphones that are several centimeters apart and arranged in a linear or L-shaped pattern.

For more information, see Capturing Audio Data in C#

Header: Declared in NuiSkeleton.h, however, include NuiApi.h in your project.

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