D3DDDIARG_VOLUMEBLT1 structure
Describes parameters for a volume bit-block transfer (bitblt) operation.
Syntax
typedef struct _D3DDDIARG_VOLUMEBLT1 { HANDLE hDstResource; HANDLE hSrcResource; UINT DstX; UINT DstY; UINT DstZ; D3DDDIBOX SrcBox; UINT CopyFlags; } D3DDDIARG_VOLUMEBLT1;
Members
- hDstResource
-
[in] A handle to the destination surface.
- hSrcResource
-
[in] A handle to the source surface.
- DstX
-
[in] The width, in screen coordinates, of the destination volume in which the source volume is copied.
- DstY
-
[in] The height, in screen coordinates, of the destination volume in which the source volume is copied.
- DstZ
-
[in] The depth, in screen coordinates, of the destination volume in which the source volume is copied.
- SrcBox
-
[in] A D3DDDIBOX structure that describes the source volume texture to copy to the destination.
- CopyFlags
-
A value that specifies characteristics of a copy operation as a bitwise OR of the values in the D3DDDI_COPY_FLAGS enumeration type.
Requirements
|
Minimum supported client | Windows 8 |
|---|---|
|
Minimum supported server | Windows Server 2012 |
|
Header |
|
See also
Send comments about this topic to Microsoft
Build date: 11/29/2012