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D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS enumeration

Used by the CheckDirectFlipFlags parameter of the CheckDirectFlipSupport(D3D11_1) function to specify seamless flipping of video memory.

Syntax


typedef enum D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS { 
  D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE  = 0x00000001
} D3D11_1_DDI_CHECK_DIRECT_FLIP_FLAGS;

Constants

D3D11_1DDI_CHECK_DIRECT_FLIP_IMMEDIATE

Seamless flipping should occur immediately and does not have to be synchronized with a VSync interrupt.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3d10umddi.h (include D3d10umddi.h)

See also

CheckDirectFlipSupport(D3D11_1)

 

 

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