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ID3D11VideoContext::VideoProcessorSetStreamFilter method

Enables or disables an image filter for an input stream on the video processor.

Syntax


void VideoProcessorSetStreamFilter(
  [in]  ID3D11VideoProcessor *pVideoProcessor,
  [in]  UINT StreamIndex,
  [in]  D3D11_VIDEO_PROCESSOR_FILTER Filter,
  [in]  BOOL Enable,
  [in]  int Level
);

Parameters

pVideoProcessor [in]

A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.

StreamIndex [in]

The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.

Filter [in]

The filter, specified as a D3D11_VIDEO_PROCESSOR_FILTER value.

To query which filters the driver supports, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps.

Enable [in]

Specifies whether to enable the filter.

Level [in]

The filter level. If Enable is FALSE, this parameter is ignored.

To find the valid range of levels for a specified filter, call ID3D11VideoProcessorEnumerator::GetVideoProcessorFilterRange.

Return value

This method does not return a value.

Remarks

Windows Phone 8: This API is supported.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

ID3D11VideoContext

 

 

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