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ID3D11VideoContext::VideoProcessorGetOutputAlphaFillMode method

Gets the current alpha fill mode for the video processor.

Syntax


void VideoProcessorGetOutputAlphaFillMode(
  [in]   ID3D11VideoProcessor *pVideoProcessor,
  [out]  D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *pAlphaFillMode,
  [out]  UINT *pStreamIndex
);

Parameters

pVideoProcessor [in]

A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.

pAlphaFillMode [out]

Receives the alpha fill mode, as a D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE value.

pStreamIndex [out]

If the alpha fill mode is D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM, this parameter receives the zero-based index of an input stream. The input stream provides the alpha values for the alpha fill.

Return value

This method does not return a value.

Remarks

Windows Phone 8: This API is supported.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

ID3D11VideoContext

 

 

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