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D2D1_SUBPROPERTY enumeration

Specifies the indices of the system sub-properties that may be present in any property.

Syntax


typedef enum  { 
  D2D1_SUBPROPERTY_DISPLAYNAME       = 0x80000000,
  D2D1_SUBPROPERTY_ISREADONLY        = 0x80000001,
  D2D1_SUBPROPERTY_MIN               = 0x80000002,
  D2D1_SUBPROPERTY_MAX               = 0x80000003,
  D2D1_SUBPROPERTY_DEFAULT           = 0x80000004,
  D2D1_SUBPROPERTY_FIELDS            = 0x80000005,
  D2D1_SUBPROPERTY_INDEX             = 0x80000006
} D2D1_SUBPROPERTY;

Constants

D2D1_SUBPROPERTY_DISPLAYNAME

The name for the parent property.

D2D1_SUBPROPERTY_ISREADONLY

A Boolean indicating whether the parent property is writeable.

D2D1_SUBPROPERTY_MIN

The minimum value that can be set to the parent property.

D2D1_SUBPROPERTY_MAX

The maximum value that can be set to the parent property.

D2D1_SUBPROPERTY_DEFAULT

The default value of the parent property.

D2D1_SUBPROPERTY_FIELDS

An array of name/index pairs that indicate the possible values that can be set to the parent property.

D2D1_SUBPROPERTY_INDEX

An index sub-property used by the elements of the D2D1_SUBPROPERTY_FIELDS array.

Remarks

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1_1.h

See also

ID2D1Properties
ID2D1Properties::GetValueSize
ID2D1Properties::GetValue
ID2D1Properties::SetValue
ID2D1Properties::GetType
ID2D1Properties::GetPropertyName
ID2D1Properties::GetPropertyNameLength
ID2D1Properties::GetSubProperties

 

 

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