Note You can use this API to develop your Windows Store apps, but you can't use it in apps that you submit to the Windows Store.
Writes a memory blob to a file on disk.
HRESULT WINAPI D3DWriteBlobToFile( in ID3DBlob *pBlob, in LPCWSTR pFileName, in BOOL bOverwrite );
- pBlob [in]
A pointer to a ID3DBlob interface that contains the memory blob to write to the file that the pFileName parameter specifies.
- pFileName [in]
A pointer to a constant null-terminated string that contains the name of the file to which to write.
- bOverwrite [in]
A Boolean value that specifies whether to overwrite information in the pFileName file. TRUE specifies to overwrite information and FALSE specifies not to overwrite information.
Returns one of the Direct3D 11 return codes.
Note The D3dcompiler_44.dll or later version of the file contains the D3DWriteBlobToFile compiler function.
Build date: 11/16/2013