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ID3D11RasterizerState1 interface

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage. This rasterizer-state interface supports forced sample count.

Members

The ID3D11RasterizerState1 interface inherits from ID3D11RasterizerState. ID3D11RasterizerState1 also has these types of members:

Methods

The ID3D11RasterizerState1 interface has these methods.

MethodDescription
GetDesc1

Gets the description for rasterizer state that you used to create the rasterizer-state object.

 

Remarks

To create a rasterizer-state object, call ID3D11Device1::CreateRasterizerState1. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.

Windows Phone 8: This API is supported.

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D3D11_1.h

Library

D3D11.lib

See also

ID3D11RasterizerState
Core Interfaces

 

 

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Build date: 11/28/2012

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