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User-Mode Interfaces Implemented By the Direct3D Runtime

This section describes the user-mode Direct3D display driver interfaces that the operating system implements through the Direct3D runtime.

Direct3D Functions Called by User-Mode Display Drivers

Describes the functions that the Microsoft Direct3D runtime supplies to the user-mode display driver.

Connecting and Configuring Displays Functions Called By User Mode Display Drivers

Describes how to connect and configure displays.

Wireless Display (Miracast) Functions Called by User-Mode Display Drivers

Describes functions that implement wireless display technology.

Multiplane overlay functions called by user-mode display drivers

Describes functions that are used with multiplane overlays.

 

 

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