D3DKMT_OFFER_PRIORITY enumeration
Indicates the importance of video memory resources that the user-mode display driver offers for reuse.
Syntax
typedef enum _D3DKMT_OFFER_PRIORITY { D3DKMT_OFFER_PRIORITY_LOW = 1, D3DKMT_OFFER_PRIORITY_NORMAL = 2, D3DKMT_OFFER_PRIORITY_HIGH = 3, D3DKMT_OFFER_PRIORITY_AUTO = 4 } D3DKMT_OFFER_PRIORITY;
Constants
- D3DKMT_OFFER_PRIORITY_LOW
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The allocation has low value and should be discarded before other offered allocations. Specify this type for allocations that have no useful content.
- D3DKMT_OFFER_PRIORITY_NORMAL
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The allocation has useful content but can easily be regenerated.
- D3DKMT_OFFER_PRIORITY_HIGH
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The allocation has useful content and cannot easily be regenerated. The video memory manager (which is part of Dxgkrnl.sys) should therefore avoid discarding this allocation before other offered allocations.
- D3DKMT_OFFER_PRIORITY_AUTO
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The video memory manager should make a policy decision on the allocation's value based on its priority for eviction.
Requirements
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Minimum supported client | Windows 8 |
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Minimum supported server | Windows Server 2012 |
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Header |
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See also
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Build date: 11/29/2012