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D3DKMT_DIRECTFLIP_SUPPORT structure

Indicates whether the user-mode driver supports Direct Flip operations, in which video memory is seamlessly flipped between an application's managed primary allocations and the Desktop Window Manager (DWM) managed primary allocations.

Syntax


typedef struct _D3DKMT_DIRECTFLIP_SUPPORT {
  BOOL Supported;
} D3DKMT_DIRECTFLIP_SUPPORT;

Members

Supported

If TRUE, the driver supports Direct Flip operations. Otherwise, the driver does not support Direct Flip operations.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Header

D3dkmthk.h (include D3dkmthk.h)

 

 

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