D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW structure
Describes the video decoder's output-view state.
Syntax
typedef struct _D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW { D3D10DDI_HRESOURCE hDrvResource; GUID DecodeProfile; UINT MipSlice; UINT FirstArraySlice; UINT ArraySize; } D3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW, *PD3D11_1DDIARG_CREATEVIDEODECODEROUTPUTVIEW;
Members
- hDrvResource
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A handle to the video decoder output resource.
- DecodeProfile
-
The decode profile to be used in conjunction with the encryption.
- MipSlice
-
The identifier of the MIP-map slice.
- FirstArraySlice
-
The identifier of the first array slice.
- ArraySize
-
The number of array slices for the texture.
Requirements
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Minimum supported client | Windows 8 |
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Minimum supported server | Windows Server 2012 |
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Header |
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Build date: 11/29/2012